Retire a Flag When It Stops Deciding
A feature flag is added to decide between an old path and a new one, and once the new path is the only one running the flag stops deciding anything, yet it stays in the code and in every branch that reads it. Over time the flags pile up, each one a branch that must be read to know what the code really does. This skill covers the lifecycle of a flag for agent work: give every flag an owner and an end date, treat the full on state as the target, remove the flag once it is always on, and keep a small separate set of flags that exist only to switch something off in an emergency.
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A flag that always returns the same value is dead code
Retire a Flag When It Stops DecidingA flag earns its place while it decides between an old path and a new one. Once the new path is the only one running, the flag decides nothing, yet it stays in every branch that reads it and every reader must still be traced to know what the code does. Treat the full on state as the target. Give ev
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- Difficulty
- Advanced
- Category
- automation
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